Red Star Rampant

My 28mm Hex Based Game
I've always wanted to run a campaign/system of near future combat where the Soviets are still around. They basically have a huge economic disaster that forces them to attack the Middle East for the oil. Guess whom that upsets? The rest of the ENTIRE world. Think "Red Storm Rising" with modern weapons and the occasional plasma or laser cannon.
I've haven't gotten too far with it though. I bought myself a bunch of the Neo-Sovs and "Trooper" models from Copplestone Castings and some vehicles from Imprint Models. Very nice stuff from both companies. I did get far enough as to paint a test Neo-Soviet and a T-80UK (see the bottom of this page).
Not the most innovative system. I do like the way I've set up the turn sequence. The "You Go I Go" type game is a little over done. So for something I'm going to put a lot of effort into (eventually), I want it to be fun for me. Not knowing if your prize unit is going to go before the other guys tank will make you think more about how you use them. In normal wargames I do things that would be stupid to do in real life because I can calculate exactly how things are going to turn out. So my expensive unit of short range anti-tank guys are not going to jump out from behind cover because I know that there is a good chance the tank I'm going after can go before me. So as in real life, these guys are going to lay low and wait for the tank to come to them. The tank isn't going to charge right up to them as well. He'll more than likely send in the infantry to flush them out. Just like you would do in real life. Not wait for the other guy to stop moving and shooting and then just surge forward and do as much damage as you can before you end your turn.
Download the beta version as a PDF. Right click the following link and save it, or click it and the file will open in another window. Red Star Rampant
Please bear in mind that this is still a test version of the rules. I haven't had much time to playtest it yet. Though there are plans for me to convert it over to 15mm scale and use the Hammer's Slammers stuff from Old Crow. That will be the mainstay of the testing. Of course you can play it and let me know what's wrong with it. Once I get it right, I'll bundle it off to one of those "print on demand" companies and charge you $35 for it.
You can make your own hexes, but I found it a whole lot simpler to buy them. Kallistra Ltd
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"Of all the weapons in the vast Soviet arsenal nothing was more profitable than Avtomat Kalashnikova model of 1947, more commonly known as the AK-47, or Kalashnikov. It's the worlds most popular assault rifle, a weapon all fighters love. An elegantly simple nine pound amalgamation of forged steel and plywood, it doesnt break, jam, or overheat. It will fire whether it's covered in mud or filled with sand. It's so easy even a child could use it and they do. The Soviets put the gun on a coin. Mozambique put it on their flag. Since the end of the Cold War, the Kalashnikov has become the Russian people's greatest export. After that comes vodka, caviar, suicidal novelists. One thing is for sure, no one was lining up to buy their cars."
- Yuri Orlov (Nicolas Cage), Lord of War 2005

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